Wednesday, July 9, 2014

Back from the Depths : Astra Militarum Showcase, Crusader = Complete, A Try at Blanchitsu

Greetings to all ! I know I posted a long time ago that I would be more active. Well it didn't happened. Sorry !

Since I mostly completed stuff, but nothing too drastic, I decided to show my entire force. It would give an idea of what I have completed so far in my Inquisition/IG army. I still have some stuff to finish (Scions, Vendetta/Valkyrie, Superheavies (Knight + Warhound + Superheavy Tank variant), Inquisition Stormraven (unbound hell yeah), Death Cult Assassin, Priests, Avenger Strike Figther, Leman Russ Vanquisher, some FW Tauros, etc.), but at least its playable. I'm really not that far advanced on my Tanith force and my Zerg/Tyranid one (still progressing on the scuplt at least) so I wont take any picture of the group yet.

So here we go :



With the mighty Coteaz as the Warlord (forgive the fluffy crap around him, just got him out of what I had transported him with, which was a bad idea!) :



As I said, I have some stuff that are not completed so I didn't put them in there, but my playable force is bigger. Some of those stuff are also from when I started playing and painting and still need work (or at least rework) like the two Leman Russ on the bottom.

Here are the Crusaders for my Henchmen that I finished :


I also attempted to do a fig based on John Blanche miniature and artwork. I'm a huge fan of the guy, and he's one of the reason I like so much 40k.



I really like the result ! This model was quite fitting for the test. I'll try to do the same with some other model, and if I like it, I think I'm gonna rework all my IG infantry to fit this piece of Blanchitsu.

Also, for those of you who didn't try out yet the Tactical Objectives, I highly recommand them. It's a load of fun ! Definitivly one of the cool stuff of 7th (even if its not perfect).

Wednesday, June 25, 2014

Darkshroud WIP and Delays in Posting

All blog do this, so I'll do it : I'm sorry for not posting anything in the previous days (week/s?). It was free for all here. Also, most of the guy worked on their different stuff without completion and I didn't do much 40k (was away, etc.), and I forgot my camera for any form of batrep in the games we played. I will have some Inquisitorial henchmen and guard stuff in the future days (I finally got a good recipe for a grim fleshtone) and here is some work from Dan with his DA, a Darkshroud :


Tuesday, June 10, 2014

Officio Assassinorum : Callidus and Eversor Painting

Here are two finished Assassin. I was not in the mood to paint black, so I tried different techniques to fast paint them. Overall I'm pretty pleased with the results. I need a new fine detail brush, I couldn't finish the gem effect on the eyes of the Callidus. Gonna finish it when I receive my new brush, mine is all destroyed.






Monday, June 9, 2014

Review : HobbyZone Paint Stands

This will be a quite informal review of HobbyZone.pl product of paint stand. I ordered one for my vallejo painting and one to organize my brush and painting space.

See for yourself (with some project on it) :



Pros :

- Good spacing, great organization of the space avalaible
- Very easy to build
- Quite cheap if you think about it. Of course it's not plastic or anything that cost alot, but still, it's quite cheap since I have no time to build one myself
- Good customization (you can order alot of different stuff like corner, paint space for Vallejo pot or Citadel one, etc.)

Cons :
- Not the most sturdy material, but still not bad. I broke something (very minor) while building it since I was putting too much pressure. But unless you're a retard like me, it shoudn't break if you use it to paint and model.

Overall I'm very happy, and my working space is MUCH MUCH MUCH better now. No more fething ''where is my gakking paint?''. I may even buy another one for my Citadel Painting since, as you see, they don't fit the Vallejo-size one (you can see a couple of pot on the left). It's a great product if you are looking at something like this !

Wednesday, June 4, 2014

More Zerg WIP and Saint Sabbat

Here is a test for a Roach (Ravener) and an Infested Terran (Termagant). I will work probably on Hydralisk (Warrior) and Overlord (Malanthrope) next. I'll see what I can do with that. When I'm happy with those basic troops, I'll being mass production (which will take an eternity).






Also, I decided to redo the cloak of my St Sabbat. With some fur on the top. I think it's much better now.


Sunday, June 1, 2014

Zergling Test WIP

I'm doing test for a Zerg Tyranid army. So this is a Beta test of the general outlook. I'm pretty satisfied even if the picture don't render it justice. It looks dynamic and it does ressemble the original Zergling. The liquid green stuff on the side wings is for texture.

Any comments ?




Some Objective Marker

I did finished some objective marker. The two crucified guy are from Warmachine. Very nice model for Inquisition/Adepta Sororitas objectives.

Enjoy !


Thursday, May 29, 2014

WIP : Inquisitorial Acolyte

Here is two test for my Inquisitorial Acolyte. Most of the guy have hood and tabard, so I tested one with a tabard. I'm quite satisfied with both of them. Of course the tabar are not perfect but hey, we need to learn how to greenstuff somewhere right ? Also, the tabard is not finished painting. They quite fit the Inquisitorial Acolyte with Carapace Armor kind of guy role. I'm happy with the kitbash and color scheme.

What do you think ?



Tuesday, May 27, 2014

Some WIPs : Scions, Angels, Tanks and Priests

Greetings ! Since I got my camera back, I'm gonna show you some of the stuff I'm working on right now.

1. St Sabbat

I'm working on a model of St Celestine (St Sabbat) for my Sisters of Battle ''one day I will play them'' project. I still need to magnet both arms (pardon the blue stuff), and I will only glue her to the base in the very end. I will probably work on the emplacement of the head also, and I still need to arrange some details (like a cloth coming out of the shoulders/arms, some work on the collar with greenstuff, etc.). Still, a first step.



2. Priests

Some Ecclesiarchy Priest with Eviscerator (they're actually Sternguard chainsword, but they're so big on them that I'll use them as Eviscerators).


3. Statue

A decided to give a try with a new tutorial on gold. So to maximise the test, I did a Sororitas statue for objective/scenery.



3. Scions

Some airborne scions with their Commissar. I was not sure of the color scheme, but I think I like it. Very urban/air force, which is exactly what I wanted. Some of those are at a different stage of the process to give an idea.




Tons of option to paint... I'm not sure I'm gonna give that much option to the next squad. Way too long. I'm gonna do only the vox caster guy and maybe the sergeant. I'm beginning to love the idea of putting a magnet on the backpack and just slapping the weapon on it like my plasma on the fourth guy in the second Scions image.




4. Artillery Emplacement

A Medusa Emplacement (homemade to count as the one from FW with toughness etc.) that I kitbashed. The inquisitorial acolyte (12 of them are also a WIP) to give idea of the scale. The cannon is more of a Gryphon, but only IG players will know anyway.



5. Finished Coteaz

Coteaz. I'm quite satisfied with him, but I'm not quite sure as how to do a Thunder Hammer. Feel free to give idea. I think mine is ''okay'', and I don't like the ''lightning across'' type of power weapons. If you have any idea, shoot them to me !


6. Tanks

Some tank support for my Tanith forces. I still don't know what regiment they will be : do I create a new one, or do I take one from the book ? Either way, here is a tank commander (count as Pask maybe) with a magnetized Punisher Cannon and two of his friends below.



Enjoy ! Feel free to give commentaries.

Batrep, the First of the 7th : Black Templars/Imperial Guard vs Dark Eldar, Chaos Space Marine and Chaos Daemons

Greetings ! Here is another batrep from our gaming group. We decided to do a mission with the Stronghold Assault Codex with some modification. The goal of the attacker was to kill units and destroy the Fortress, the defender had to kill units and defend the Fortress. 

We used the newly 7th edition with some modifications. Here are some things that we modified (and will probably continue to do so) :

- Tanks exploding give craters (we like it too much, especially when it's a superheavy exploding or doing the explosion)
- Invisibility reverting to its 6th state and replacing the Shrouded spell by the now defunct Puppet Master
- Challenge ends when one of both die, not until the end of the turn fight subphase
- Some form of gentleman limits on summoning stuff
- Keeping some fluff limits with unbound armies

So we did a 1000 + 1000 against 1000 + 1000. The defender had first turn, and we rolled for nightfight (which didn't happen). 


This is the board after deployment. This is the list from the top of my head :

Imperial Guard (please excuse the proxy on the image, I had not some of the models with me as I didn't think anyone would play my guard) :
- 2 LRBC
- 1 LR Demolisher
- 1 Wyvern
- 1 CCS with lascannon and plasma
- 2 Veteran squad with missile and grenade launcher with camocloaks

Black Templar :
- 2 Speeder
- 2 Squad of Neophyte/Marine
- 1 Squad of Termi
- Emperor's Champion

Chaos Space Marine :
- Juggerlord
- Cultists
- Berseker in Rhino
- Sorcerer ML 3 (testing the new psychic phase)

Dark Eldar/Demon (actually they were not allied, but I happened to play both of them so that I would play +- 1000 like the other guys; also, it was an unbound army which, fluffwise, was a squadron of DE helping some CSM attacking an Imperial Fortress with the Sorcerer summoning some Daemons before the fight) :
- Big Demon of Khorne
- Hounds
- Ravager
- Raiders with warriors
- Venom with trueborn





After the first turn, it was not very clear. The different lance didn't do much on the fortress, the spell we had didn't do much also, the Deamon took a wound, some cultists and dogs got killed. On the Imperial side, not much happened. Some guards died. We knew it would be like this : the second turn was the most important since the Khorne guy was in range and the DE made a big leap foward.




On turn two, the Wyvern did its job. Alot of cultist died. ALOT. That tank is a beast. I will definitivly add more to my future list. Rerolling stuff in this game is gold. If you reroll both times, its platinum.

There was some blood spilled and deamons charge foward. The dogs didn't do much, but the Khorne guy wipe the terminator squad with the help of DE shooting.




The Heldrake, as always, did pain.


On turn three, after another round of Wyvern shooting, there was no more cultist (or almost) and the LRBC feasted on the Berzerker. The Khorne guy violated the physical existence of another squad, and the DE killed another piece of the Fortress. Since we started too late, we decided to stop there. Anyway, most of the Black Templars were dead, all of the DE were still alive, and the Khorne guy was on top of everything alive and well, helped by his friend the Heldrake. The Imperials had enough.

The Fortress was now deserted, the Imperial Forces completly decimated by the Axe and the Flame...




All in all, the new rule has some cool stuff. I like how the psychic phase turns out (it was a small scale test), and some rules have neat strategic consequences (like jink). I didn't flew with the Corn Flakes since it's now useless with CC FMC, especially with a Dawn of War deployment. I charged turn 2, if I had flew, I would have charged turn 3. Not worth it. Especially if you play with the new Invisibility (which we don't). I'm not sure also of the template rule which hit multiple level of a building, etc. It defies logic. Anyway, it was a nice game and I think that with some house rules, the 7th ed. can be a real beast.

Monday, May 26, 2014

Batrep 6th Ed. (the Last One !) : Black Templars Against Dark Angels

First I need to say that I'm sorry I couldn't post more stuff this week. I still had problem with my camera. Now that it's fixed, here are some pictures of a batrep from last week.

I will post new WIPs, Batrep and project in the next hours and days. Enjoy !

The battlefield after scout move...



The Ravenwing moving foward...


The Black tide approaches...


The Deathwing Landraider sees the ennemy from afar...



The relic : an ancient War Machine...


Battlefield after the first hour of battle...


The Librarian bursting foward...





Terminator taking hold on the objectives with the Black Templars beggining to move on them...


The tide being forced to dismount...





Let the massacre begin...






Grand Master Azrael looking without fear into the eyes of the Angel of Death...




















''I am the instrument of His will... I will crush those who stand before me...''


The Last Survivors...


The final stage...


Batrep from Dan the Dark Angel players :

'We decided to play a fully (mostly, in fact) painted 2k points game, so our list weren’t as optimal as they could be, but it was a lot of fun. It was the Dark Angels (me), led by Supreme Grandmaster Azrael himself, against a host of Black Templars (David), brothers fighting brothers to gain control of 4 objectives.

t was a really fun game. Both armies were pretty much equal in their strenght. I did some major mistakes, like scouting my bikes instead of ouflanking them (my opponent made sure to quickly obliterate a good part of the squad). My Librarian, with one wound left, did kill himself with a peril of the warp, and my Deathwing assault didn’t do much (glancing vehicules left and right). For the first 3 turns, it was still tight, with my Land Raider Crusader destroying the ennemy Land Raider Crusader, but then he exploded mine with chainfists and meltabombs, locking Azrael into combat with a fully kitted-out Chapter Master, his hammernators retinue and a full squad of marines and neophytes, which was an epic fight the Supreme Grandmaster couldn’t win. In the end, the Black Templars were able to kill all my remaining Deathwing terminators which were trying to hold one objective, and my tactical squad wasn’t able to do anything significant against his HQ. Overall, a solid victory for the Black Templars, but the First Legion never forgets and never forgives.''